AI Insights · Timothy · October 2022
Top 5 Roguelike Games on Android in Qatar Q3 2022
Discover how the top 5 roguelike games performed on the Android platform in Qatar during Q3 2022, with insights on weekly downloads, revenue, and active users.
During the third quarter of 2022, the top 5 roguelike games on the Android platform in Qatar showcased varying performance metrics. Here’s a closer look at their weekly downloads, revenue, and active users.
Diablo Immortal from Blizzard Entertainment saw fluctuating weekly revenue, starting at around $9.6K in late June and tapering off to approximately $1.6K by the end of September. Weekly downloads peaked at 4.2K in early August but dropped significantly to just 23 by the last week of September. The game’s weekly active users surged to 6.8K in early August before declining to about 940 by the end of the quarter.
Hero Wars: Alliance by NEXTERS GLOBAL LTD experienced modest weekly revenue, with figures varying between $59 and $574. Downloads remained relatively stable, peaking at 232 in mid-July and maintaining an average of around 130 towards the quarter's end. Weekly active users showed a consistent trend, averaging around 1.2K throughout Q3.
Legend of Slime: Idle RPG War from AppQuantum had a modest revenue performance, reaching a high of $52 in mid-August. Weekly downloads saw a notable increase, starting from 7 in mid-July and climbing to 214 by the end of September. Active users followed a similar upward trend, beginning at 28 in late July and growing to 443 by the last week of the quarter.
RAID: Shadow Legends by Plarium Global Ltd reported a significant increase in weekly revenue, peaking at $972 in the final week of September. Weekly downloads remained relatively steady, fluctuating between 38 and 77. The game maintained a stable number of active users, averaging around 380 by the end of Q3.
Looney Tunes™ World of Mayhem by Scopely had a steady increase in weekly revenue, reaching $227 in the last week of September. Downloads fluctuated, peaking at 72 in mid-July and decreasing to 18 by the end of the quarter. Active users showed a slight decline, averaging around 130 throughout the quarter.
These insights are derived from Sensor Tower data, offering a comprehensive view of the performance of these top roguelike games in Qatar. For more detailed analysis and data, visit Sensor Tower.